Aurora is a group project realized over five months in 2022.
Realization in Unity of a complete and playable prototype of a 2.5D platformer game : 3D scenery, 2D character, cinematics, menu, animations.
Realization in Unity of a complete and playable prototype of a 2.5D platformer game : 3D scenery, 2D character, cinematics, menu, animations.
My role in the project : pre-production concept art research / level design /game design / in-game cinematics / unity integration / interface and menu.
walktrough
screen in unity scene
2D environment concept to final version in-game
2D concept to 3D asset and texturing
pre-production concepts